Nestopia is a portable NES/Famicom emulator written in C++.
Nestopia UE (Undead Edition) is a '90s inspired GUI build of the Nestopia emulator for win32, Linux, and BSD.
Nestopia UE supports:
Linux
BSD
Windows
macOS (Unofficial)
If you're a Windows user, download the win32 build:
1.52.1 win32
Many distributions have packages (or builds) available:
Repology
If you want a source tarball, download it here:
Download 1.52.1
git clone https://github.com/0ldsk00l/nestopia
---------------------------------------------------------------- 1.52.1 ---------------------------------------------------------------- Shell: Changes: - FLTK: Allow loading more compressed file types (xiota) Fixes: - FLTK: Fix text drawing time calculation (xiota) - FLTK: Only explicitly check for Darwin at build time (orbea) - FLTK: Clean up input code, use callbacks for polling input Core: Additions: - Support for Mapper 81 (NTDEC N715021) - Support for Mapper 227.1 (BMC 120-IN-1) - Support for Mapper 354 (submapper 0 and 1) - Zapper support for Fruit Shinobi (EstebenZapataME) - New palettes from HighNES and FBX Fixes: - Pass sprdma_and_dmc_dma and sprdma_and_dmc_dma_512 tests - CHR banking in TxcPoliceman - Policeman (Spain) (En) (Gluk Video) (Unl) - Increase maximum PRG size for VRC2 to handle modern VRC2 hacks - Simplify MMC5 heuristics to better handle newer hacks and homebrew - Fix mirroring glitch in mapper 156